Semester two of the MMDA is where the ‘anti-disciplinary’ essence of the programme comes to the fore. Students will participate in symposia/workshops on a range of emergent technologies, designed to signpost future research and practice. These symposia will be delivered in partnership with Rua Red Arts Centre and the Eudica project. Students will also engage with best practice in professional and portfolio development. Semester two consists of two modules:
This module is designed to foster an anti-disciplinary, lab-based approach, enabling students to creatively integrate media practice and physical computing elements of practice. Students will draw from and merge previously acquired technical skills and critical and cultural analysis, in order to complete a scoping document and prototypes of a resolved piece of media and electronic design.
Design Methodologies for Existing and Emerging Media: How to design for participative, immersive and installation based environments
Future Storytelling in Practice: Designing and scripting non-linear narratives, including working with interactive documentary forms and emerging non-traditional chronologies.
Virtual Reality and Augmented Reality: Designing immersive, computer-generated simulations for VR headsets and computer-generated enhancements for mobile devices.
Raspberry PI and Open Frameworks: How to use inexpensive single-board computers and the open source C++ toolkit for creative coding, with particular emphasis on the use of libraries such as OpenCV to create participative installations.
Laser Cutting and 3D Printing: Digital prototyping, fabrication, and design. New trends in the digital workshop. How to design and implement software and
hardware solutions to work with a range of traditional and emerging materials.
Projection Mapping: Using spatial augmented reality solutions to turn 3D objects into display surfaces for video projection in artistic, theatrical and
Professional and Portfolio Development
The Professional and Portfolio Development module is designed to prepare students for the postgraduate work environment. The emphasis is on creating and managing multiple platforms for showcasing creative work and realised projects, both online and offline. Students will learn to recognise and critique strengths and weaknesses in their work, as well as understanding key areas of professional development such as grant funding, intellectual property, and entrepreneurship. The final e-portfolio will demonstrate highly professional presentation techniques that showcase their achievements, expertise and mastery of skills and
content. It will support a positive digital identity and personal online branding.
Digital Media Management: Introduction to eportfolios for professional growth; critique and comparisons of different styles and tools; consideration of
audience; identification of creative work; development of personal graphic identity; optimising and compression for multiple platforms.
E-Portfolio for professional purposes: How to design and build a professional online presence.E-portfolios and personal reflection; creating a professional, career focused portfolio; the use of blogs as online reflective journals.
Writing and presentation of self-promotional materials: Examination of best practice in the writing of professional biographies, descriptions of work and artist/designer statements for professional pathways, grant and funding applications.
Professional Development Skills: Introduction to Intellectual Property & Copyright Law; Media Ethics: Theory & Application; Grants & Funding Applications; Enterprise Development: Business Models, Freelancing, Company Registration, Registering Domain Names, Introduction to Budgeting & Metrics.